BlenderArt #17 is out

July 29th, 2008 |

The 17th issue of BlenderArt is out and can be downloaded from blenderart.org or viewed at scribd.

BlenderArt #16 is out

June 9th, 2008 |

The 16th issue of BlenderArt is out and can be downloaded from blenderart.org or viewed at scribd.

www.blenderstuff.org

May 31st, 2008 |

Brand new upload site for the Blender Community from openDesktop.org (the creators of Gnome-Look.org etc).

Check it out here

DVDs are go…

May 20th, 2008 |

The Peach Project is almost ready to send off the pre-ordered DVDs of Big Buck Bunny. See their blog post here.

Blender Foxglove Timelapse [VIDEO]

May 17th, 2008 |

Timelapse video of sebastian_k from blenderartists.org modeling a foxglove over for the Blender Week Day Challenges:

The 3D Avatar

April 22nd, 2008 |

I recently upgraded my phone and decided I needed to create a new background for it.

I settled upon a 3D version of my blackcougar avatar which I use on some of my forum accounts.

The screen size is 240×320 and the background is below:

cougarphonesm.jpg

Peach Project Trailer

March 20th, 2008 |

watchtrailer.gif

The Peach Project, who are currently creating an open source movie only using blender and other open source tools, have finally released a trailer for their movie Big Buck Bunny.

http://peach.blender.org/index.php/trailer/

It looks fantastic, I preordered a DVD last year and can’t wait to get my copy when this is released…

Started GoogleCode site for ChallengeHelper

March 1st, 2008 |

I’ve started a googlecode page for the python code I’ll be using to help manage the Blender Week Day Challenges. You can find the project page here

At the moment I’ve add Challenge, Entry and Item classes and it can now load and save challenge data in xml format.

The next step will be added a ChallengeManager class to manager the insertion of data and automatic posting to www.blenderchallenge.com and blenderartists.org

Wireframe Tutorial

January 8th, 2008 |

Check out my new wireframe tutorial over at blenderchallenge.com

Blender Import Reference Images Script

January 1st, 2008 |

I’ve just finished coding a python script for Blender 2.44 which imports all the jpg files in a folder into planes in a scene.

This can be used to import a number of reference images into a scene as an aid to modelling.

V1.0

* imports any pictures with the extension .jpg
* resizes planes to 2 blender units per 1000 pixels

V1.1

* implements changes proposed by migius on blenderartists to work on windows xp
* can choose any extension
* can choose the scale

V1.2

* cosmetic changes ;)

Version 1.2: importrefimages12.py